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Katlamos

Vintarian
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About Katlamos

  • Birthday 07/20/1990

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  1. It actually didn't. All you would see were the gloves being held out and you just sort of had to "know" that you were holding something and what it was. I remember thinking it was really weird because yeah, you would expect that you would be holding the chicken or what have you after using the gloves on an animal but no, no such luck.
  2. We have a teleporter on my server that is claimed by a trader, and we can't seem to repair the teleporter. Are the building ones that have traders living in them unable to be fixed? Right clicking with the gear just eventually sets our spawn there
  3. Currently I only have 4 tree types (pine, Kapok, acacia, and ebony) growing in my area on my server and none of those are causing crashes anymore
  4. This last patched fixed it! Just updated my client and server, and there's no more crashing!
  5. So, I'm still getting this crash, HOWEVER, I have discovered it's only happening on my multiplayer server. Seems to be the exact same crash error as before
  6. Getting this exact same crash with my client, it's not fun. Running on 64 bit Windows with 32 GB RAM Game Version: v1.16.5 (Stable) Loaded Mods: acorns@0.5.1, backpackpackplus@1.0.3, cottagewindows@1.0.7, expandedfoods@1.5.4, fancysky@1.0.4, HangingOilLamps@1.0.1, moredungeons@0.1.1, MoreTorchHolders@1.0.0, necessaries@1.1.2, orecrystals@1.3.6, primitivesurvival@2.9.5, rackablefirestarter@1.0.0, stackables@2.0.5, superfuel@2.0.7, survivalcats@1.2.3-rc.2, vtpp@1.0.0, game@1.16.5, alchemy@1.6.3, captureanimals@2.1.1, carrycapacity@0.6.5, farmlanddropssoil@1.4.0, farmlife@1.2.3, fixbadrecipes@1.0.2, fixhandbookclutter@1.0.4, fromgoldencombs@1.3.13, hudclock@2.7.0, lichen@1.6.1, medievalexpansion@3.7.1, petai@1.4.4, prospectorinfo@3.1.2, singlepause@1.0.3, slidingdoor@1.0.0, tpnet@1.6.0, usefulstuff@2.3.2, vanvar@1.1.3, creative@1.16.5, survival@1.16.5, wildfarming@1.3.1, woodchests@1.0.3, xrowboat@0.0.3, metalrecovery@0.1.16, cavebeacons@1.0.4, compatibilityfix@1.0.0, doffanddonagain@2.0.0, foxtaming@1.0.0-pre.1, stonepiles@1.0.4, wildcraft@1.2.3, wolftaming@1.4.2, bricklayers@0.9.2 7/6/2022 10:05:00 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at WildFarming.BlockEntityTrunk.GetBlockInfo(IPlayer forPlayer, StringBuilder dsc) at WildFarming.BlockBehaviorEntityInfo.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.API.Common.Block.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.BlockInView() at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _esGsESICkihAc8ShXuIoQwZFwP4._lPY9uZeagiMGC6tvSE11dF7naaz(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] ) at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 7/6/2022 10:04:49 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0 Event Name: AppHangTransient Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.5.0 P3: 625674b5 P4: unknown P5: unknown P6: unknown P7: unknown P8: P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D3B.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D4C.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D4B.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D8A.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: 7dbb6b42-0af0-4637-9390-69d700b5de33 Report Status: 2049 Hashed bucket: Cab Guid: 0 } -------------- { TimeGenerated = 7/6/2022 5:00:57 AM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FF90CB84FD9 Stack: } -------------- { TimeGenerated = 7/5/2022 5:22:57 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FF90CB84FD9 Stack: at System.Environment._Exit(Int32) at System.Environment._Exit(Int32) at System.Environment.Exit(Int32) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.NativeWindow.OnClosedInternal(System.Object, System.EventArgs) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.Platform.Windows.WinGLNative.HandleDestroy(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.WinGLNative.DestroyWindow() at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef) at OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double, Double) at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP, System.String[]) at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(System.Threading.ThreadStart) at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._Y05IfXM9WkIspw6hPrVSMF7UXwF(System.String[]) }
  7. Unless I'm doing something wrong, that doesn't seem to be working. All it seems to do is add a new item to the .tpdlg list, and then when I break that teleport, it removes the new entry. Is the information for the list stored in a file somewhere that I can manually edit?
  8. Is there a way to clear out the tp list for a world? I just did a wgen regen of my world (since it was from 1.14) and aside from my base and a few other big projects I'd built, I didn't save any other structures and their teleporters. Is there a way to clear out the list so when I find new ones I can just have those instead?
  9. Fantastic mod! Is there a way to stop damage from happening if you get close to the hitbox for the aurochs? They're super cool mobs and I've got a pair in my barn, but I'm terrified to get near them for fear that I'll lose a significant chunk of my health if I accidentally brush against them, even from behind a fence.
  10. So am I correct in understanding that hares should eat hay from large animal troughs with this mod installed? I set up some hutches for the rabbits I managed to catch, but they only seem to have grazed so far on the grass in their pens and haven't touched the food left in the large troughs for them.
  11. So I spawned a teleport structure in my base as I started the world before I added the mod, and I can't figure out how to fix it. I saw upthread that it should be telling me when I look at the central block, but all it does is list it as "Broken Teleporter", and I can't figure out how I'm supposed to fix it.
  12. The trapdoor patch doesn't seem to be working in the latest version of the mod
  13. Hey there! I got a crash today on 1.15.1 with the latest version of your mod, and the log suggests that your addon is the cause of the error: Running on 64 bit Windows with 16 GB RAM Version: v1.15.1 (Stable)7/18/2021 3:17:38 AM: Critical error occurred System.TypeLoadException: Could not load type 'Vintagestory.API.JsonObject' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at Alchemy.BlockPotion.OnLoaded(ICoreAPI api) at Vintagestory.Client.NoObf.ClientMain.OnServerBlocksItemsReceivedStep5(Action onCompleted) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _KjTDoKZjuKUC1UTaOBisQ6AZ4AqA._8DJtlEnHO7F1NYfVFrSNJNuDZpD(Single ) at _RWDpUP9pNIFCL1enbZzYqmh8eRe._rmjRcUg6ZZy8gFclAtdmfo8RemC(Single ) at _RWDpUP9pNIFCL1enbZzYqmh8eRe._uf2x7pSJniCpFh7nbMvuI5iHIsh(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _dWMiVfUAappivvjgQTrHbayLaP6._JCfAsRVSY5s6xyZG4pMiBR26lu(_mzzuiHzecediUg7OL4KPB2bLyPO , String[] ) at _75U2lTywrsd0KIurOPIOvOxQoiH._JCfAsRVSY5s6xyZG4pMiBR26lu(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 7/18/2021 3:17:42 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1441907903510307422, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.15.1.0 P3: 60f1d839 P4: KERNELBASE.dll P5: 10.0.19041.1110 P6: 4809adf2 P7: c0020001 P8: 0000000000034ed9 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER600C.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER63D6.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER63E7.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER63F4.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER6424.tmp.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_4196bbbe9dd9c3bd6fb911631f4eb28e61b73e_0fc5e02c_45fdaf1a-5b85-4fbd-9cd0-624e43f7d6e7 Analysis symbol: Rechecking for solution: 0 Report Id: b103e8e3-52e2-4e11-a727-7ff723e6ba3e Report Status: 268566528 Hashed bucket: 48f2ebef2d2f21df9402af99438f625e Cab Guid: 0 } -------------- { TimeGenerated = 7/18/2021 3:17:40 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.15.1.0, time stamp: 0x60f1d839 Faulting module name: KERNELBASE.dll, version: 10.0.19041.1110, time stamp: 0x4809adf2 Exception code: 0xc0020001 Fault offset: 0x0000000000034ed9 Faulting process id: 0x12d0 Faulting application start time: 0x01d77ba18882d795 Faulting application path: C:\Users\starb\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: b103e8e3-52e2-4e11-a727-7ff723e6ba3e Faulting package full name: Faulting package-relative application ID: } -------------- { TimeGenerated = 7/18/2021 3:17:39 AM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFDE2104ED9 Stack: }
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