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Yvette Forty

Vintarian
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Yvette Forty last won the day on January 13 2022

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  1. I can not get soft dough to work. I have pheasant eggs and no chickens. I would love to be able to use the pheasant eggs.
  2. There are a couple mods I really would like to see kept up "expanded foods and wild farming (although I don't like the trees on tilled ground, it's unnatural), I would love to help but I've never modded anything before, I'm only a retired graphic designer.
  3. Hi, it's me again! I was hunting and this is way to much meat and more hide but not enough brains. So, if you can't get the drop rate up better, I think you should also make the ratio per hide be better. Right now you have it at 1:1 no matter the size of the hide, which to me doesn't make a lot of sense, especially for the small hides. Also, can this mod also drop brains from the animals in Lichen mod and Medieval Expansion mod?
  4. It works as long as I don't click anything else with raw hide in hand. Haven't tested the stretching frame.
  5. I was going out the door and I had raw hide in my hand, the game froze then QTD. So I'm not sure if it was the door or some other block as I wasn't sure right away what was happening. Running on 64 bit Windows with 16 GB RAM Version: v1.16.0 (Stable)1/18/2022 9:13:28 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at AncientTools.CollectibleBehaviors.CollectibleBehaviorConvertHide.OnHeldInteractStart(ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handHandling, EnumHandling& handling) in C:\Projects\vsmods\mods\ancienttools\src\collectiblebehavior\CollectibleBehaviorConvertHide.cs:line 21 at Vintagestory.API.Common.CollectibleObject.<>c__DisplayClass92_0.<OnHeldInteractStart>b__0(CollectibleBehavior bh, EnumHandling& hd) at Vintagestory.API.Common.CollectibleObject.WalkBehaviors(CollectibleBehaviorDelegate onBehavior, Action defaultAction) at Vintagestory.API.Common.CollectibleObject.OnHeldInteractStart_Patch1(CollectibleObject this, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handling) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel, EnumHandInteract useType, EnumHandHandling& handling) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsNoBlockSelected(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) at _lb8GGBWOchQLOU3RFFw58Ijkh1D._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) at _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 1/10/2022 11:26:48 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFAF53A4F69 Stack: } -------------- { TimeGenerated = 1/10/2022 9:01:27 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2137399946764805085, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.0.0 P3: 10.0.19043.2.0.0 P4: P5: P6: P7: P8: P9: P10: Attached files: \\?\C:\Users\ylfgr\AppData\Local\Temp\RDR2A16.tmp\empty.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2A17.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2A28.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2A3F.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2A6F.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: e100754f-ade0-42da-8097-05cdd859df72 Report Status: 268435456 Hashed bucket: 90206cb8882a62a92da991ed59dae3dd Cab Guid: 0 } -------------- { TimeGenerated = 12/11/2021 2:26:45 PM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.15.9.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel. Process ID: d9bc Start Time: 01d7eedc1a15860f Termination Time: 7 Application Path: C:\Users\ylfgr\AppData\Roaming\Vintagestory\Vintagestory.exe Report Id: 2c462d37-65f2-4769-997b-a5e2a1a109de Faulting package full name: Faulting package-relative application ID: Hang type: Unknown }
  6. Your awesome! Thanks, I love all three of the mods mentioned.
  7. What animals drop huge hides, I've killed the cows and the rams, as well as the animals from the Lichen mod and none give me huge hides, only large. After a discussion on Discord, the only animals that drop huge hides anymore are now polar bears. That is way to far and dangerous to travel to make leather. I also have Vanilla Variants installed after looking a little closer, could it be that it is not compatible with your mod? No mater what size hide with a bucket or over a pond with hide in hand and right click, no sack is made. idkwtd...
  8. Can this mod be used in someway with Wildcraft v1.1.0! Just a thought seeing how the other is not updated.
  9. I have this installed but it is not giving me the tabs like it did before in 1.15.9. I installed the new one and its not breaking anything but its not doing what it is supposed to do. I have a lot of mods installed and this is very helpful. Wow sorry I just now saw your note.
  10. How long before the crabs spawn usually? I've been in the game for 5 days and haven't seen them at all. I have a bunch of mods installed and I'm on 1.16.
  11. Please update this for 1.16. Thank you so much, your awesome!
  12. Please update this for 1.16. Thank you so much, your awesome!
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