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Everything posted by l33tmaan
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Good point, but couldn't you just change the en.json so they all just say Temporal Elevator or something? EDIT: Hey, I just tried out the game.zip you linked and threw it into my roads mod. I can grind the Zeekea dust into yours, but not vice versa? Is that intentional?
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Cool, thanks. Maybe this is a bit nitpicky, but could you just call this a teleporter or something? It's... not really an elevator. Or at least call it a magic or temporal elevator, I dunno.
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Thank you! Do I need to update CompatibilityLib if I already had it?
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DOWNLOAD HERE GITHUB PATREON Have you ever wanted to travel the world? Have you got more stone, metal, and temporal gears than you know what to do with? Does your friend live 2000 blocks away and you want to regularly visit them? Do you just like more blocks? THEN YOU NEED MORE ROADS AND PATHS! Now compatible with Fixed Paths! More Roads introduces 3 new road types (one with five variant styles), 1 new path type, and 2 new sets of variations for existing wooden/stone paths! Make your roads POP with edge stones, bricks, and wood! Wooden Paths & Stone Foot Paths Stone Path Variants Clay Roads Stone Roads Temporal Roads Let me know what you think and if you find any bugs! Future plans: Fix weird shadow issue with corner edging.
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1.16.0 ZEEkea! Functional Furniture [v1.6.0]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
I dunno if you and @DArkHekRoMaNT got in touch about this yet, but I'm working on my own temporal dust stuff and they told me a good idea would to put all the dust-related stuff into the game folder so all our mods can overwrite one another, and your dust can just have a recipe to be converted into their dust, and vice versa. Would that be feasible?- 135 replies
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- 1.15.6
- 1.15-pre.1
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(and 4 more)
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Join Conquest of Blocks™ [EU] - The Oldest Active Custom Server
l33tmaan replied to Conquest of Blocks's topic in Multiplayer
Wow, that watchdog is pretty neat. Any chance of that ever finding its way off your server so it can be used in single player? -
1.16.0 ZEEkea! Functional Furniture [v1.6.0]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
Minor compatibility issue: This mod and Simple Elevator both require you to grind a temporal gear in a quern to get temporal dust. The problem is that you can only make one kind of dust and each mod requires a different kind. Could one of you get a patch out for that?- 135 replies
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- 1.15.6
- 1.15-pre.1
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(and 4 more)
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1.16.0+ WeaponPack- New Weapons, shields and bows.
l33tmaan replied to Mr1k3's topic in Mod Releases
Hey, I've run into a mild issue. I've got Primitive Survival installed and I can only make stakes, not small hafts. Could you change the recipe a little bit so it's compatible? -
How does this interact with the class system that's about to come out?
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Oh yeah, I didn't notice. My bad. Having more color variants than green would be sweet!
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That's just annoying.
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I'll take whatever you can give me because stairs like that are vital to making stone forts look right, IMO. Really, any functionality from Carpenter's Blocks is highly welcome.
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Terraria? The super popular video game? People call it 2D minecraft? Basically the way it works in that is you have a bucket of paint - let's say red in this instance - and another bucket with the same color in it. This red might be a similar shade to the one your stairs have. If you were to mix both reds together, you get a less dim, more vibrant version of red - more like your original colors. I think there can be a place for really garish colors, they're just limited compared to the more muted ones you have now. You could probably get away with having both. Now if you wanted to get really crazy, you could have white + red = light red, or black + red = dark red. This way each base color has 3 variants: a dark version, a light version, and a supercolored version.
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I just went and checked and it was definitely something from Carpenter's Blocks, AKA one of the best minecraft mods ever that I always had in my mod list. No wonder I thought it was vanilla.
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I... don't know. I haven't played minecraft in years, and I haven't played vanilla minecraft in even more years than that.
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No, I meant like this. Can stairs even do this in vanilla?? https://i.redd.it/0zck2r2axvd31.jpg
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Can these stairs be placed, uh... like an L-shape from above instead of from the side? I hope that makes sense.
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That's a lot better! Perhaps you could take a page out of Terraria's book and let you apply white/black paint to make bright/dark versions of your existing colors?
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I like this, but the colors are a bit too garish for me. Could you make the colors a bit less strong?
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1.16.0+ WeaponPack- New Weapons, shields and bows.
l33tmaan replied to Mr1k3's topic in Mod Releases
I think the metal texture on the meteoric halberd's messed up? Same with the meteoric longblade. But I'm in 1.13, so... -
That's hilarious because the people I play MP with blaze through progression way faster than I'm able to on my own. It's like they just find resources out of nowhere.
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Maybe I'm dumb, but I have the same issue with dummys. I'll try it with both hands empty, I guess.
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If animals can pull carts, then so should players. Rickshaws are pretty neat.
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I'm going with Industrialization purely out of the hope that we can get functional, realistic elevators because I've been wanting that from a game like this for almost a decade. And because my most recent world spawned next to a beautiful mountain range. The rest would be nice too, but that's what I really want.
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Cool, I didn't expect it to. So all it really does is stop you from falling off blocks and lets you fit into 1.5 square spaces, like under a slab? I ask because I remember a Minecraft mod that added crouching/crawling and I loved it, since you could fit into 1x1 holes in a totally realistic manner. VS could benefit from something like that, especially if/when stealth actually means something, since you could crawl through the bushes towards your prey to catch them unawares. Might be cool.