Hey guys,
Title pretty much says it all. Just updated to 1.17.8 and updated couple mods to this client version too but noticed a crash on loading the game. I have no clue how to read this crash report to debug it so I can fix the issue.
It should be noted, obviously, the crash is occuring due to mod conflicts as I was fine playing with all the mods I have on 1.17.6 prior to the update of the client and a few select mods.
If you could help me understand how to read this crash report so that I can pinpoint the issue, that would be amazing.
Appreciate any and all help given my way
Here's the crash report below:
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.8 (Stable)
16/10/2022 12:19:11 PM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.8, weaponpacka@1.3.1, ancienttools@1.4.7, animalcages@2.0.6, tonwexp@1.1.0, armoroverhaulsuite@1.0.0, bettercrates@1.5.2, betterruins@0.0.4, cobbgm@1.0.1, extrachests@1.6.0, weaponpackg@1.0.1, hideandfabric@1.2.7, instruments@1.1.3, meteoricexpansion@1.2.2, moreclasses@1.2.4, moreclay@1.0.1, moredrifterloot@1.5.4, necessaries@1.1.3, primitivesurvival@3.0.5, game@1.17.8, wildcraft@1.4.4, alloycalculator@1.0.0, Bettermedievalexpansion@3.8.0, carrycapacity@0.6.5, expandedfoods@1.6.2, extraoverlays@1.1.1, farmlanddropssoil@1.4.0, fartempleaxe@1.0.0, fromgoldencombs@1.3.15, hudclock@2.8.0, legendarymobs@1.1.0, lichen@1.6.1, medievalexpansion@3.8.1, moredoor@1.0.0, petai@1.5.4, playercorpse@1.5.0, prospectorinfo@4.1.2, resmeltableslight@1.0.0, roadworks@1.0.8, stonequarry@2.0.0-rc.4, tprunes@1.0.5, tpnet@1.7.2, usefulstuff17@1.0.2, creative@1.17.8, vsquest@0.1.0, survival@1.17.8, vsvillage@0.3.0, workbenchexpansion@1.5.1, xlib@0.6.10, xorberax-bloodmod@0.3.2, xrowboat@0.0.5, metalrecovery@0.1.18-rc.2, campaigncartographer@3.0.2, bullseye@2.4.1, cats@1.5.3, cobvoices@1.0.0, cob@1.5.9, em@1.0.1, foxtaming@1.2.0, onestick@1.0.1, wolftaming@1.5.4, xinvtweaks@1.4.2, xskills@0.6.13, bricklayers@1.1.1
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.WeatherSimulationRegion.ReloadPatterns(Int32 seed) in VSEssentials\Systems\Weather\WeatherSimulationRegion.cs:line 142
at Vintagestory.GameContent.WeatherSystemBase.InitDummySim() in VSEssentials\Systems\Weather\WeatherSystemBase.cs:line 76
at Vintagestory.GameContent.WeatherSystemClient.LevelFinalizeInit() in VSEssentials\Systems\Weather\WeatherSystemClient.cs:line 299
at System.Action.Invoke()
at Vintagestory.Client.NoObf.ClientMain.OnLevelFinalize() in VintagestoryLib\Client\ClientMain.cs:line 1044
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 218
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 1138
at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 379
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 718
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 622
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 124
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93