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CJH

Vintarian
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Everything posted by CJH

  1. Got the following server error on loading V1.5.2-B. Maybe a compatibility issue with more variants? 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code tradeomat:tomat-crate-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code tradeomat:tomat-tall-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east
  2. Got a server loading error V1.4.6-B. Maybe it is more variants compatibility issue?: 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code zeekea:tall_locker-acacia-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code zeekea:tall_locker-birch-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code zeekea:tall_locker-kapok-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code zeekea:tall_locker-maple-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east 21.2.2021 15:24:42 [Error] Grid Recipe with output Block code zeekea:tall_locker-pine-north contains an ingredient that cannot be resolved: Block code morevariants:chest-east
  3. Not a bug or issue, thought I would let you know about a server load warning: [merchant] Failed parsing version string '0.94' at index 4: Expected PATCH version, found end of string (best guess: 0.94.0)
  4. Not an issue at all, but I thought I would let you know of a server Warning with server load: [Warning] [GrassDoor] Failed parsing version string '1.1' at index 3: Expected PATCH version, found end of string (best guess: 1.1.0)
  5. I have noticed that with this mod on my Ubuntu server, that sometimes when I connect to the server I get meteors raining down everywhere, like 1 a second. When I leave then return to the server it is ok them. I have a real long time between meteors set on the server config file. I have the mod installed for both client and server. The client config is default. Can't figure out what is going on, but have had it happen a few times in the last week. This is my server config file: { "Destructive": true, "MinimumMinutesBetweenMeteorSpawns": 1440, "MaximumMinutesBetweenMeteorSpawns": 525600, "MinimumSpawnDistanceInChunks": 1, "MaximumSpawnDistanceInChunks": 6, "MinimumMeteorLifespanInSeconds": 2, "MaximumMeteorLifespanInSeconds": 10 }
  6. @ZigTheHedgeGetting a crash in V1.4.6-B with the tiki torches. When I tried to add one to my inventory bar the client crashed with the following error and now crashes every time I try to connect to the server: The crash I get on trying to connect after is:
  7. So problem solved!!! EvilToaster found that mu Ubantu Linux Server needed a Mono package update. Server was running Mono 4.0 I use Akliz server hosting and they upgraded to Ubantu 20.04 and Mono 6.0. VSChatbot now works flawlessly!
  8. @Ryan Medina you can also simply turn of block previews with the ' button.
  9. @Evil Toaster Still getting a server crash with V1.1.4 test: Version: v1.14.7 (Stable)02/04/2021 00:20:06: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0 at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0 at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0 at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_LfucH98MPtkaEcaY7E8e5wFkxZ2 savegame) [0x00000] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <fdc28645804142d4991a7de4219c3f69>:0 at ‎‬‫‏‏‌‮‏‪‮‭‬‮‮‮‫‮‏‫‮‮.‫‫‪‬‬‎‭‬‮‌‫‭‮ () [0x000ce] in <d324d8606a174c4ea08d93683f0f93e3>:0 at _NdjU5BXvKkfOW2d88pNMbEAjE1q._QN2fpVgRVBDOLs27GIkkdMlxeKf (System.Threading.ThreadStart ) [0x00007] in <fdc28645804142d4991a7de4219c3f69>:0 -------------------------------
  10. @Evil Toaster So I downloaded the VSchatbot test 1.1.14 and looked at the vschatbot.json config file. So what is a ConsoleChannelId?? I have my Token, ServerId and ChannelId: "Token": "token", "ServerId": 11111111111, "ChannelId": 222222222222, "ConsoleChannelId": 33333333333, <--------???
  11. FYI, Server side seeing the following errors for 1.14.7: 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-meteorite-iron-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-obsidian-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-kimberlite-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-scoria-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-tuff-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-halite-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-suevite-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-whitemarble-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-redmarble-straight-north-free cannot be resolved 4.2.2021 01:24:15 [Error] Grid Recipe 'moreroads:recipes/grid/edgestonestone.json': Output Block code moreroads:edgestonestone-greenmarble-straight-north-free cannot be resolved
  12. FYI, serverside seeing the following parsing error 1.14.7: 4.2.2021 01:23:37 [Error] Syntax error in json file 'grassdoor:itemtypes/tool/reedarrow.json': Failed deserializing reedarrow.json: Unexpected character encountered while parsing value: (. Path 'shape', line 6, position 8. 4.2.2021 01:23:38 [Error] Syntax error in json file 'grassdoor:entities/arrow.json': Failed deserializing arrow.json: Invalid JavaScript property identifier character: ;. Path 'client.shape', line 10, position 9.
  13. I am also getting a crash after following all the setup instructions on a new server: Version: v1.14.7 (Stable)02/04/2021 00:20:06: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0 at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0 at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0 at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_LfucH98MPtkaEcaY7E8e5wFkxZ2 savegame) [0x00000] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <fdc28645804142d4991a7de4219c3f69>:0 at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <fdc28645804142d4991a7de4219c3f69>:0 at ‎‬‫‏‏‌‮‏‪‮‭‬‮‮‮‫‮‏‫‮‮.‫‫‪‬‬‎‭‬‮‌‫‭‮ () [0x000ce] in <d324d8606a174c4ea08d93683f0f93e3>:0 at _NdjU5BXvKkfOW2d88pNMbEAjE1q._QN2fpVgRVBDOLs27GIkkdMlxeKf (System.Threading.ThreadStart ) [0x00007] in <fdc28645804142d4991a7de4219c3f69>:0 -------------------------------
  14. Found the same bug with the latest version for 1.14.7. Preview of placing objects will always show a brass lantern i you have a lantern of any kind in your hand.
  15. What are the HotKeys??
  16. Can we have in the controls menu the ability to swap the left and right mouse buttons? This is a current feature in Minecraft.
  17. Roof pieces don't seem to have the filler corner available anymore that filled in the hole when the slope is against square blocks, will that be implemented again soon?
  18. Tony, great thank you! I figured as much. Deleted vintagestory...zip files at %appdata%/local/temp/vintagestory and it works now. Thank you!
  19. Ok. Removed all mods except for Neolithic mod. Still having the same problems. Missing items in my world. Server-Event.txt Server-Debug.txt
  20. Seem to be having problems with missing items in this mod. V1.7.8, looks like mod is not loading properly anymore. Will Put Server-Event.txt and Server-Debug.txt in spoiler: Server-Event.txt Server-Debug.txt
  21. Vintage Story Player name: CJHKing2 Age: There is no limit on age, it is just a curiosity. 10 or 100: 48 Time Zone, If you prefer Country and or State: Central time zone, Dallas Texas USA Do you agree to follow the server rules? Yes
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