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Everything posted by Tech_Rabbit
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Yeah but for the handbook
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@ZigTheHedgehas a mod called survival categories that lets you search the handbook "@[modid] to find all the items from a mod.
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I do feel however "what the community wants should be taken with a grain of salt. There are a lot of things the community may not be interested in that would change the game for the better. One instance of this is how combat was not popular but if a proper hunting/tracking system, proper poultices, shields, and GOOD combat were to be added, it would change the game in a more immersive way. Depending on how you guys do it, it could really be a fun change.
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Yeah I feel like this is an important feature to have though adding survival categories imo is better. @ZigTheHedgeand I discussed it earlier and you can't really scroll down the handbook tabs. @l33tmaanYour mod is fantastic! Breathes life into all food.
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One of our members @Blazing-Man255 created a tutorial for prospecting! Check it out here:
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Fixed!
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Some new community events are about to release come check out the fun!
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Hey everyone! With all the new influx of players I just want to say even though we are an older server, we have a lot of features to help casual and new players have a good experience without hand-outs! You are able to play the game and get the resources you need from the get-go.
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@petiteneko Feedback ended up joining the RabbitTech server. We cater to both casual and dedicated players :
- 5 replies
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- multiplayer
- question
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no animals were harmed Primitive Survival
Tech_Rabbit replied to Spear and Fang's topic in Mod Releases
Immersion is king to me. -
Wonder if you could give it a durability anyway.
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no animals were harmed Primitive Survival
Tech_Rabbit replied to Spear and Fang's topic in Mod Releases
@Spear and FangEverything looks good from our end! -
Updated to the latest mods!
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Still plenty of space at all of our spawns!
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Made it easier for new players to find our spawn hub and localized our new player rules and information in 6 different languages!
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Updated several mods!
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1.16.0 Necessaries - now with a repairing ability! [1.1.1]
Tech_Rabbit replied to ZigTheHedge's topic in Mod Releases
I really questioned if this mod would be usable on my server when I first saw it, it is an amazing mod and @ZigTheHedgehas proven to be a joy to talk to when I am bugging them about any of their mods! -
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1.16.0 ZEEkea! Functional Furniture [v1.6.0]
Tech_Rabbit replied to ZigTheHedge's topic in Mod Releases
Yep we have a number of secret passageways on our server- 135 replies
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- 1.15.6
- 1.15-pre.1
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Still tons of resources for new players, come take a look!
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Server updated to 1.14.8 and we added an exclusive creative server for RabbitTech members to access last week!
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Sadly no, we have a lot of mods in the works that take priority it is a piece of a much bigger mod/modpack we are working on.
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Updated several mods and added the Lichen mod by @Lich!
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@Lich My server runs it, can confirm it works in 1.14.7
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Updated several mods and added the Rainbow Roads mod!