{
ingredientPattern: "LL,LL",
ingredients: {
"L": { type: "item", code: "stone-*", name: "rock", allowedVariants: ["andesite", "chalk", "chert", "conglomerate", "limestone", "claystone", "granite", "sandstone", "shale", "basalt", "peridotite", "phyllite", "slate", "bauxite"] }
},
width: 2,
height: 2,
output: { type: "block", code: "rock-{rock}", quantity: 1 }
}
Please can someone tell me why this kills ALL grid recipes in 1.15.5? I am making a simple mistake somewhere but I can not see it.
All the mod is supposed to do is take a 2x2 grid of any stone type and output 1 raw stone block matching the input. I had it working just fine in 1.14x
Thanks
Thanks so very much for this excellent mod... and for adding Carry Capacity support on top of it
Wish List: add support for the "More Variants" mod by DArkHekRoMaNT please please pretty please?
Great! now I have to go find another locust nest! The only one I found so far, I panicked a little (a lot) and killed / destroyed everything that looked at me funny or twitched.
... seriously though, thanks for the mod
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