-
Posts
119 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by Nathan Flaminio
-
I think they have a 10-block detection range, even through walls.
-
Having your chickens that close to the house will scare them off their boxes everytime you get near (even inside the house). You may want to build a separate area farther away to get them to hatch eggs and increase their generations more quickly.
-
I'd like to see a wheeled cart and sled that can be pulled by the elk, as well as an airship.
-
New player looking for tips regarding: Early-game Food
Nathan Flaminio replied to Telios's topic in Questions
Yes, you are supposed to forage and hunt/fish a lot early game. Mushrooms and berries are (generally) an abundant food source.- 30 replies
-
- 3
-
-
Why is my clay storage vessel speeding up spoiling speed?
Nathan Flaminio replied to SevaSalvia's topic in Questions
It's the crude door, I think. Try walling it off with dirt or hay bales and see if that works. -
Why can you no longer smelt ingots?
Nathan Flaminio replied to Professor Dragon's topic in Questions
You can chisel the ingots back into nuggets in the crafting grid. -
I've never paid attention to how much time it takes for them to regrow, but have quite a lot of trees marked and have harvested from them several times a year. Maybe once a week, or once or twice a month? It's about the same amount of time it takes the pine trees to produce more resin, I think. (30 day months, time-flow halved)
-
I'd love to have functioning clocks in the game! Timeline-wise, they fit the narrative, as far as I know. They'd be aesthetically pleasing, and add something else to build that you don't have to have, but would be nice to own.
-
1.22.0-rc.2 - Fishing, Mechanisms, Metalworking and More!
Nathan Flaminio replied to Tyron's topic in News
No, that one I knew. -
1.22.0-rc.2 - Fishing, Mechanisms, Metalworking and More!
Nathan Flaminio replied to Tyron's topic in News
I didn't know you could make calcinated flint in a bloomery. That's good information to have, thank you! -
-
That's awesome, I love it!
-
An elevator would be nice, too.
-
I've made a few fountains, and was disappointed I couldn't get the water to come out the way I wanted (I wanted it to come out from the holes I chiseled instead of the big "block" of water sitting there). I would still like to see a way to chisel-in water sources. I want water in my toilet bowls and sinks, too, lol.
- 1 reply
-
- 1
-
-
Clash of the Titans
-
-
Someone set up us the vertices. All your vertices are belong to us. Make your time.
- 5 replies
-
- creative mode
- creative menu
-
(and 2 more)
Tagged with:
-
Was that too obscure? Am I that old?
-
Only if she's 5 3
-
The Epcot Center ball with a working rollercoaster, lol
-
Name your favorite Vintage Story YouTubers!
Nathan Flaminio replied to Mongster's topic in Discussion
I started with Paulsoaresjr and Nilhero to get an idea of how to play and what to expect. Hardware Despair has a very soothing voice. Otherwise, I find I can't make it through many videos. Too jerky, too much wasted time, things that should be edited out, videos that claim to be tutorials on specific things, but go way off the subject matter, bad advice, etc. I watched a video last night that was 6 1/2 minutes, and the first three were the loading screen and then the person went to sleep right away. I backed out of the video... I do like seeing different builds, getting information on mods and updates, and (initially) finding out things about the game that I didn't know. Otherwise, I find it to be oversaturated with... less than good videos. -
Do you guys test out your builds in creative first ?
Nathan Flaminio replied to Marko90s's topic in Builds
I build for neccessity first. Everything was Rammed Earth, small with only what we needed at the time. Then expanded as we progressed. I found two giant Walnut trees that became the first floor of our "home" after being well into the Bronze Age. Still, everything stayed very basic/blocky. It wasn't until we got to the current endgame that we really started building for aesthetics, rather than neccessity. Still, nothing was really planned out. Just picked a location, and what the building was going to be used for, and got to building. I can understand someone's desire to build something that looks nice, but i'm more about functionality. You can always go back and change things later. -
I want the veal scalopini. I want a good fettucini alfredo. I want a bottle of fettucine, a 1981.
-
I use one that's just called "Visible Ore" that makes them much easier to see, but doesn't give it that chunky block texture.