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Scout

Vintarian
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Scout last won the day on June 18 2020

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  1. Hi there, Is there any active Server right now? I am looking for an small but active community to play VS together. Your server seems to be what i am looking for, so i really hope to be able to join you. Scout
  2. I have found to things i think that are a bit weird the way they are right now: 1. Chickens have a maximum saturation of 12. I think it must be a bug that chicks need 20 saturation to grow up. 2. Any animal needs full saturation to grow up. Once it does so its saturations seems to drop down to 0 again. I dont know if this is intented, but in my opinion saturation should stay high.
  3. For me it is reproducable. I made these steps: - Mix together 2*6 chopped onion, 2*6 chopped turnip, 6 cranberries, 6 blueberries to make salad - place cooking pot on floor with shift+rmb -crash heres the log, i hope it may help: Running on 64 bit Windows with 8 GB RAM Version: v1.14.10 (Stable)23.04.2021 16:55:50: Critical error occurred System.ArgumentOutOfRangeException: Das angegebene Argument liegt außerhalb des gültigen Wertebereichs. Parametername: slotId bei Vintagestory.API.Common.InventoryGeneric.get_Item(Int32 slotId) bei Vintagestory.GameContent.BlockEntityCookedContainer.OnBlockPlaced(ItemStack byItemStack) bei Vintagestory.Client.NoObf.ClientWorldMap.SpawnBlockEntity(String classname, BlockPos position, ItemStack byItemStack) bei Vintagestory.API.Common.Block.OnBlockPlaced(IWorldAccessor world, BlockPos blockPos, ItemStack byItemStack) bei Vintagestory.Common.BlockAccessorRelaxed.SetBlock(Int32 blockId, BlockPos pos, ItemStack byItemstack) bei Vintagestory.API.Common.Block.DoPlaceBlock(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, ItemStack byItemStack) bei Vintagestory.API.Common.Block.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode) bei Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) bei _vKnDSS3ZW5fZhqcIJSzL9xbAUttA._ZHf5IMlYChPlSKBWZX1ph2DB6EP(Single ) bei _w1hCRzQiukKlSxBw6hggDUXQ0jC._3HP2xkrryy8Ktr1q1yqHHv9s1kb(Single ) bei _w1hCRzQiukKlSxBw6hggDUXQ0jC._JbXJA0SA6LQOS6diuqtXAjMb8Fo(Single ) bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) bei System.EventHandler`1.Invoke(Object sender, TEventArgs e) bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) bei OpenTK.GameWindow.DispatchRenderFrame() bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) bei _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl , String[] ) bei _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 22.04.2021 19:31:57, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: Ausnahmecode c0020001, Ausnahmeadresse 00007FFBCA864B59 Stapel: } -------------- { TimeGenerated = 21.04.2021 22:32:17, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.14.10.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen. Prozess-ID: 14f4 Startzeit: 01d736cb00292739 Beendigungszeit: 32 Anwendungspfad: C:\Users\danie\AppData\Roaming\Vintagestory\Vintagestory.exe Bericht-ID: 60a797a7-2579-4dd7-a98f-14cd1c31ad21 Vollständiger Name des fehlerhaften Pakets: Relative Anwendungs-ID des fehlerhaften Pakets: Absturztyp: Unknown } -------------- { TimeGenerated = 21.04.2021 17:00:28, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.14.10.0, Zeitstempel: 0x6079b344 Name des fehlerhaften Moduls: unknown, Version: 0.0.0.0, Zeitstempel: 0x00000000 Ausnahmecode: 0xc0000005 Fehleroffset: 0x0000000000000000 ID des fehlerhaften Prozesses: 0x3154 Startzeit der fehlerhaften Anwendung: 0x01d736bee4744b0b Pfad der fehlerhaften Anwendung: C:\Users\danie\AppData\Roaming\Vintagestory\Vintagestory.exe Pfad des fehlerhaften Moduls: unknown Berichtskennung: 7299f150-dd72-47b6-b46e-32828089f2d3 Vollständiger Name des fehlerhaften Pakets: Anwendungs-ID, die relativ zum fehlerhaften Paket ist: }
  4. Got the same problem. Newest game and mod version.
  5. Need to ask you another question: How do i make sausage? I cant find any information in the handbook besides: Combine one fat with one meat nugget. But if i do so in the crafting grid nothing happens. What am i doing wrong? Also: How do i get the liquid from the screw press? Rightclicking with an empty bottle does not work for me.
  6. Thank you very much! I forgot about that. Thanks for this great mod :D I really look forward to find out about all the great things you can do with it :D
  7. There seems to be an Compatibilityproblem with the primitive Survival mod. I wanted to make some meat nuggets but am using the other mod too. Primitive survival adds Meat jerky which got the same crafting recipe (Combining knive with meat). No matter how i arrange the knive and the meat i always get jerky but am not able to make meat nuggets.
  8. Hi Andre, freut mich, dass du überlegst dem Server beizutreten. Eigentlich ist alles ganz ungezwungen, wir freuen uns über jeden der Spaß am Spiel hat und mit dabei ist. Klar ist es schön, wenn man dich hin und wieder auf dem Server sieht aber es gibt keine Regeln wie oft du in der Woche Online sein musst. Jeder von uns ist mal mehr und mal weniger da. Formalitäten gibt es soweit ich weiß keine besonderen. Gibt ein paar Regeln (findest du auf der Website) und du musst die Mods runter laden (Modpack ebenfalls auf der Website). Das Skillsystem ist einer von den Mods, aktuell sind auf dem Server folgende installiert: - Grave Mod - Carry Capacity - Leveling and Skills - Temporal Mirror Du findest alle Infos zu den Mods hier im Forum unter "Mod releases". Was das bauen angeht fängt jeder mal klein an. es gibt genug freies Land wo du dich ausprobieren kannst. Wenn du Lust hast kannst du auch eins der vielen leerstehenden Häuser in unserer kleinen Stadt haben für den Anfang. Ich hoffe ich konnte alle deine Fragen beantworten (@Kai Effelsberg Solltest du irgendwelche Einwände haben korrigier mich bitte) Liebe Grüße Scout
  9. Hi there! I really do like this game and i think there are lots of other players that do so too. At least i saw lots of people join the offical discord lately Vintagestory.online is a great server and i really want to invite everyone who reads this to join us! At the moment we are two very active players and some that join from time to time. And we got plenty of space left for new players! So if someone is searching for a nice multiplayer server this is the place you should go ;D We will be very happy to welcome you on the server. I am going to add some photos of the Town right next to spawn, called West Kings Land. If you want to, we will be more than happy if you join the town. If not you can head south (or any other directions, but south is easiest) and you will find plenty of unclaimed land. See you ingame!
  10. Scout

    Waypoints

    To pin a waypoint does exactly that. It will show up even if you are too far away for it to be on the loaded part of the map. But you won‘t see it outside the map. You‘ll need to have the minimap shown to follow the pinned waypoint. On the minimap it will be displayed in the direction you need to go to reach your pinned waypoint. I really hope i was able to help you
  11. my cozy, little backyard-garden and the windmill i built in the town I hope you like it.
  12. You are doing great work! I am glad you could enjoy life and glad too to hear that you male some progress on the game. love what you got so far!
  13. You really seem to be very unlucky. Some days ago i walked just one ingame day south of my spawn region and found several other bioms containing limestone... I wish you good luck finding what you need soon. For me it always helps to look at the caves if there is this extra layer of limestone underneath the normal stone. Normaly you cant see it from above.
  14. Actually i dont quite agree with you. I dont know if I was just lucky at my first playthrough but besides Halite (for salt) i found everything i needed quite fast. I think leatherworking isnt a early game thing to do and searching for a while to find chalk is ok. Of course you need to explore some caves not just the surface to do so.
  15. I would really recommend you to craft a pot for cooking and a bowl. Also dig a 3x3 Hole two blocks deep and put a field of some crop on a pillar in the middle. This way you easily catch rabbits wich you can hunt and cook. A meat stew is quiete a good meal wich will last one or two days. Then just store some of the stew in pots inside a cellar or storage vessel and you should be fine with food for more exploring etc.
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