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Tech_Rabbit

Very supportive Vintarian
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Everything posted by Tech_Rabbit

  1. Heya @l33tmaan quick question. Does this make seaweed growable?
  2. 12 month year I THINK default is 16 days? up from the old amount of days which was 8? This can easily be changed though.
  3. Nightmares. Lots of nightmares
  4. They mean hitting different voxels. I can ask about the rest.
  5. "got alot of crashes while smithing an anvil hitting some specific bits just closed out my game" All I have for you.
  6. Confirmed this isn't Vanilla or Anvil metal recovery. This is the only other mod we have that affects anvils: client-crash.txt
  7. I figured out the health bug. It is Looter from Combat tree. When they add a point it stops letting their health regen and gets stuck flickering back and fort. @Xandu
  8. Here are a couple more images:
  9. Big changes! Server has been updated to 1.14.7 and has received a facelift. We now have 9 community made spawns to spread out players as well as several immersive mods!
  10. Server crashing bug:
  11. Would be nice to be able to reset all players for the bigger servers.
  12. A good command that I would request is "reset player" command which resets all exp and skills
  13. oh good to know
  14. This mod isn't working entirely in the latest vs:
  15. Any way we could get a config to turn on/off features? I want all of it minus the doorbell, freezer, and night light
  16. Nope, just does not save the inventory
  17. I think this mod is causing inventory of chests to be deleted when transferred. Had a few times when setting down a back carry chest or vessel get placed or you world edit chests/vessels, it doesn't save the inventory. It was not the case when this mod was not installed.
  18. Still when I installed JUST tradeomat, it asked for a remap and remapped ice to the tradeomat secondary look, frosted cattail turned into kapok fence, and vertical glass slabs turned into pine fence. I had done a remap before installing it (after 1.14.2) so don't think it was any other mods or main game unless it was something weird with main game + tradeomat
  19. Adding this mod to the server turned all ice blocks into trade o mats and all frosted coopers reeds into kapok fence posts
  20. 100% this. There needs to be combat update in order to effectively add most new things in, even new animals. Should be worked on independently to content.
  21. RabbitTech has now been updated to the stable branch of 1.14! Come check all the new features of VS!
  22. Server is updated to release candidate 8 of 1.14 !
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