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Everything posted by l33tmaan
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Updated to 1.2.1! Moved future releases over to mods.vintagestory.at Replaced fish fillet & au gratin textures (Thanks @Ledyanaya Sonya!); fish fillets now display differently in meals Fixed au gratin name not displaying correctly Decreased nutrition of items requiring fish fillets by 100 Different kinds of fish require different amounts of water to produce fish sauce (see fish sauce entry for amounts) Added fish pemmican & item descriptions to pemmican
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Talk about fast! Thanks. This should fix the issue with meal names for now. It's going in the next release, but people can put it in the src folder now if they want!
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Well, Jake was kind enough to help me out with the naming issue I was having with my meals. Having an item that functions like a chandelier but you place sausage into it instead of candles would be pretty neat. Unfortunately, I'm 95% certain it would require a new block class, which I am not very capable of making. I'll ask if he's willing to work with me on this, too.
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Just make armor not break as easily as weapons do in Zelda and we're solid.
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Rainbow Roads (1.0.0): Stone Paths with Style
l33tmaan replied to Jobediah Timberman's topic in Mod Releases
This is good stuff, man. How come I didn't think of it? -
I have a better idea... let's remove everything from the dependency value altogether so this doesn't happen with future updates. hammertime_v0.0.3.zip
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It sounds like being on the bridge made the game think you were falling or something?
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No problem! I totally understand wanting to roleplay in a certain way, nothing wrong with that. Plus having more options is usually nice as long as it isn't too bloated.
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It's happened to me, too. It's kind of hard to duplicate, but I think it happens when I get too close to the railing. It happened a lot more before you increased the collision height to make this more compatible with StepUp, but it still happens rarely now. Before, I would automatically climb the railing and fall off - about half the time there I would take 0.5 gravity damage, give or take.
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It should. I haven't had any issues.
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No such entity {0} loaded
l33tmaan replied to HeartStrong's topic in [Legacy] Mods & Mod Development
Please, please tell me those guys on top of the goats are capable of using bows. Oh my god, horse archers. -
no animals were harmed Primitive Survival
l33tmaan replied to Spear and Fang's topic in Mod Releases
That's free bones for more fishing hooks! -
I've been busy today. Updated to 1.2.0! New Meal! Added Rice and Beans! Added vegetarian variants of sushi and trail mix that do not require Primitive Survival to utilize. You can now use smashed meat in au gratin.
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@DArkHekRoMaNT Do you think this could be related to the compatibility library?
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I wish I could say. My code is almost identical.
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Maybe? I'm really not sure. The Bushmeat Meals mod is very simple, all I really did was fix some visual issues it had with meat stew. I'm not sure I fully understand your problem. Can you make bushmeat stew by inserting only 6 chunks of meat per slot, or are you capable of putting in 1-6 chunks into each one and you just can't go over? If it's the latter, you might want to take it up in the XSkills thread. Maybe they had a specific bit of code that only worked with that mod ID.
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More than 6 ingredients? Isn't that an XSkills thing or am I misunderstanding?
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Updated to 1.1.1! Cooked veggies added! Includes mushrooms. Bushmeat Meals has been replicated, you can drop it if you use it. Dumplings can be used as primary ingredients in soup, patched minor cooking bugs Dried berries can be used in berry bread. The Acorns/PS version of Expanded Foods now requires the Compatibility Library.
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Just smash the block with a stone.
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This is a very strange question. You shouldn't need permission to record a game and upload your experiences with it. Are there other games where this is a thing? Do people seriously put up with it?
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1.16.0 ZEEkea! Functional Furniture [v1.6.0]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
Maybe I missed this somewhere, but what does an ice pick do, exactly?- 135 replies
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- 1.15.6
- 1.15-pre.1
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(and 4 more)
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Oooh, .bsedit seems like a useful command. Many thanks!
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If you use 2 berries instead of one, you make fruit berry bread instead of grain berry bread. That's the best I could manage.
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No camera "shaking" while mining / "gold washing"
l33tmaan replied to AlphaRay's topic in Suggestions
Yeah, it's... very experimental. Here's to hoping it gets the kinks ironed out.