-
Posts
2251 -
Joined
-
Last visited
-
Days Won
113
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by l33tmaan
-
I don't have any issues since I haven't downloaded this yet because I don't know what it actually does. I can kind of guess, but I have no idea what half of these items are supposed to do.
-
1.16.0 Necessaries - now with a repairing ability! [1.1.1]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
Oh, well, you showed me! I look forward to the more complex one, I think the game could use more machines that interact with mechanical power. -
1.16.0 Necessaries - now with a repairing ability! [1.1.1]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
Is it cheaty, though? You could argue that automated querning is cheaty, too. All mechanical power is cheaty. That's the point. -
And related things? Woah, like what?
-
I'd like it if I could turn a stack of small poop into medium poop and so on, too.
-
What is missing and what is too much (Only my opinion)
l33tmaan replied to Skandarella's topic in Suggestions
Sakura trees when? -
I have to say it's kind of weird to run a No Monster mod alongside a Goblins mod. Bandits, I could sort of understand, but gobbos?
-
Then just change it from a .7z file to a .zip file. All you need to do is rename it. Here. ClothesCraftingMk2.zip
-
7Zip or WinRAR should be able to open it.
-
I guess a good question would be: At what height does it become more efficient to use a 20-sail fully ready windmill instead of your most powerful waterwheel? Because windmill parts are a lot easier to get than waterwheel ones.
-
6 iron bars was 'cheap'?
-
I've got a lot of mods, but the only two that I can think of that do those are Primitive Survival (adds metal buckets) and Vinegar (lets you turn berries into vinegar). If there's a convenient way to get a full list of my mods, I'll be happy to post them.
- 1451 replies
-
I posted about this in the Bugs section because I didn't realize mead was an XSkills item, but... mead breaks my game.
- 1451 replies
-
The fact that the trap doors aren't symmetrical both horizontally and vertically bothers me every time I look at one.
-
I would really, really like a way to lure animals while they're at full saturation. Doing a sheep/pig drive across 500 blocks is rough. Like, takes several in-game weeks rough, to the point where I'm considering grabbing some local sheep instead of the generation 5 ones we have nearby.
-
It's weird, just take a ball of flax and drag it onto the clothing you want to repair in your inventory. Or while you're wearing it, whichever.
-
Cloudy3DX VS Version 1.14.3 (Work IN Progress)
l33tmaan replied to bielbi13 Milla's topic in Mod Releases
Oh! New sun/moon textures and skyboxes? I thought this was going to have different clouds or something. -
Oh, that's normal. I probably just need to clean those up, but they were never intended to be made in the first place.
-
1.16.0 ZEEkea! Functional Furniture [v1.6.0]
l33tmaan replied to ZigTheHedge's topic in Mod Releases
Yeah, I thought that compatibility library that @DArkHekRoMaNT wrote up would take care of the dust issue?- 135 replies
-
- 1
-
-
- 1.15.6
- 1.15-pre.1
-
(and 4 more)
Tagged with:
-
Wait, what do you mean? Are you saying the dust from this overwrites the Zeekea dust?
-
Problematic how?
- 96 replies
-
- teleport
- quality of life
-
(and 1 more)
Tagged with:
-
Drifter-esque variants of the existing animals would fit better than a generic fantasy pack, I think.
-
The VSmodeler is actually fairly friendly to use after you read the article on the wiki a few times and played around a bit. Perhaps you could just edit the existing bunny entity so its got different shapes/textures and preserve the original animation?