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Everything posted by Julius van Vern
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[1.12.14]TpToPoint - Teleport to point(server only)
Julius van Vern replied to Sayary's topic in Mod Releases
Oh nice -
Thanks a lot. The Big Shovel is very nice
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I support and welcome this request.
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In this spotlight you can see what the players have built on our server.
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I talk to Tyron about the Vintage Story team, the future and the roadmap. You'll learn some personal things about the developer and get an idea of where Vintage Story's journey is heading. The video is in German with self created English subtitles. Thanks for Watching.
- 1 reply
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Hey. First of all, thanks for the mod. We had to start the server once without mods. After that we started the server again with mods, but only a part of the shops still work. Can you tell me where it is? Where is the information for a shop stored and can a shop be deleted with a command?
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That's right
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Wow! Nice!
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Wow, that's a really cool idea.
- 79 replies
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Nice.. looks crate!!
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Serverwide Announcements [Server-only]
Julius van Vern replied to reisnersteve's topic in Mod Releases
Nice. Thank you. -
Works in 1.12.14?
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Thank you vor this mod. It will helps to exchange items between player on our VS-Server https://discord.gg/ENuvDhE
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[1.13.4] Vinegar - Now with real vinegar!
Julius van Vern replied to Korhaka's topic in Mod Releases
That's really cool. Thanks for that mod. -
It's really cool that you can make something else out of dough besides bread. Thanks for the mod
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This is pretty cool
- 30 replies
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NIce. How's the durability?
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Nice. I will take a look.
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Hey, the same Issue here. Since 2.1.0 update we have the same issue. He creates the waypoints but after death we keep our inventory.
- 33 replies
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- quality of life
- open source
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(and 3 more)
Tagged with:
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Hi, we got some exceptions on our server and cant use the mod. (latest version) Server 1.12.14 Other Mods: GraveMod / CarryCapacity / PolsServerUtilities 29.04.2020 14:28:02 [Server Error] Exception: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnPlayerDisconnect (Vintagestory.API.Server.IServerPlayer byPlayer) [0x00008] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerPlayerDisconnect (Vintagestory.API.Server.IServerPlayer player) [0x0000a] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 29.4.2020 14:31:35 [Error] Mod exception: OnPlayerDisconnect 29.4.2020 14:31:35 [Error] Exception: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnPlayerDisconnect (Vintagestory.API.Server.IServerPlayer byPlayer) [0x00008] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerPlayerDisconnect (Vintagestory.API.Server.IServerPlayer player) [0x0000a] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 29.4.2020 14:30:32 [Error] Exception thrown during handling event OnGameWorldBeingSaved: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnWorldSave () [0x0001b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerGameWorldBeingSaved () [0x00022] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 Have you a idea wat happend? Thanks for support
- 1,250 replies
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1.15-pre.1 DeathCounter for streamers (streamdc)
Julius van Vern replied to ZigTheHedge's topic in Mod Releases
Realy Cool. Thank you- 21 replies
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For the Germans
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This is the mod I've been waiting for! Thanks for the work! It works in single and multiplayer. Thank you for responding so quickly to my inquiry.
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Cool, this is especially interesting for players who want to get started with the game for the first time.