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Julius van Vern

Very Important Vintarian
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Everything posted by Julius van Vern

  1. Thanks a lot. The Big Shovel is very nice
  2. I support and welcome this request.
  3. In this spotlight you can see what the players have built on our server.
  4. I talk to Tyron about the Vintage Story team, the future and the roadmap. You'll learn some personal things about the developer and get an idea of where Vintage Story's journey is heading. The video is in German with self created English subtitles. Thanks for Watching.
  5. Hey. First of all, thanks for the mod. We had to start the server once without mods. After that we started the server again with mods, but only a part of the shops still work. Can you tell me where it is? Where is the information for a shop stored and can a shop be deleted with a command?
  6. Wow, that's a really cool idea.
  7. Thank you vor this mod. It will helps to exchange items between player on our VS-Server https://discord.gg/ENuvDhE
  8. It's really cool that you can make something else out of dough besides bread. Thanks for the mod
  9. Hey, the same Issue here. Since 2.1.0 update we have the same issue. He creates the waypoints but after death we keep our inventory.
  10. Hi, we got some exceptions on our server and cant use the mod. (latest version) Server 1.12.14 Other Mods: GraveMod / CarryCapacity / PolsServerUtilities 29.04.2020 14:28:02 [Server Error] Exception: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnPlayerDisconnect (Vintagestory.API.Server.IServerPlayer byPlayer) [0x00008] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerPlayerDisconnect (Vintagestory.API.Server.IServerPlayer player) [0x0000a] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 29.4.2020 14:31:35 [Error] Mod exception: OnPlayerDisconnect 29.4.2020 14:31:35 [Error] Exception: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnPlayerDisconnect (Vintagestory.API.Server.IServerPlayer byPlayer) [0x00008] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerPlayerDisconnect (Vintagestory.API.Server.IServerPlayer player) [0x0000a] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 29.4.2020 14:30:32 [Error] Exception thrown during handling event OnGameWorldBeingSaved: System.NullReferenceException: Object reference not set to an instance of an object at XLeveling.XLevelingServer.UpdatePlayerDataset (XLeveling.PlayerSkillSet playerSkillSet) [0x0005b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at XLeveling.XLevelingServer.OnWorldSave () [0x0001b] in <95df766e86d94d86b82d70d9c7b230c3>:0 at Vintagestory.Server.ServerEventManager.TriggerGameWorldBeingSaved () [0x00022] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 Have you a idea wat happend? Thanks for support
  11. This is the mod I've been waiting for! Thanks for the work! It works in single and multiplayer. Thank you for responding so quickly to my inquiry.
  12. Cool, this is especially interesting for players who want to get started with the game for the first time.
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