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Julius van Vern

Very Important Vintarian
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Everything posted by Julius van Vern

  1. Hello Zig, I have tried the new version. There seem to be no problems with the synchronization at the moment. Rohnen will do another one tonight against check. But so far it looks good. Could you perhaps shorten the title in the field? It seems a bit too long for the display field.okay.. i try it Thank you. I think your Mod will replace the ShopMod on our Server.
  2. During my test, I found out that it only occurs when I press Deal on my own Trade O'Mat. It seems to work with a Trade O'Mat from another player.
  3. With a fresh and new installation all fine.
  4. hmm.. in German "KOMISCH" i will download the game in a fresh installation and try it again.
  5. I placed the TradeO´Mat Block, fill it with Root and Carrots and click on Deal. I tryd to run the game without other Mods, clean the Cache in %Appdata/VitnageStoryData% I dont understand what happend. I´m on the Same Server like Rhonen (see above).
  6. Hey.. i tryd to test your mod, but i get this Servermessage. 14:15:49 [Server Event] Player Juliusvanvern got removed. Reason: Threw an exception at the server 14:15:49 [Server Error] System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.CollectibleObject.Equals(ItemStack thisStack, ItemStack otherStack, String[] ignoreAttributeSubTrees) at tradeomat.src.TradeomatBlock.BETradeBlock.OnReceivedClientPacket(IPlayer fromPlayer, Int32 packetid, Byte[] data) at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockEntityPacket(_G9je56dJHtKJvFSBsXkB7nErImG packet, ConnectedClient client) at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) 14:15:50 [Server Notification] All clients disconnected, pausing game calendar. do you have any idea, what goes wrong? Thank you
  7. Hey, is there a limit to the number of home points a player can create? If not, is it possible to create such a limit via the config file?
  8. Hi there, some of you may already know me. I would like to help you to translate the wiki into German and maybe add one or the other article to it. I would be happy if I can help with that. Nick: Juliusvanvern
  9. Ohh cool, I gotta check that out. Thanks
  10. Hey Xandu. First, thanks for the creat Mod. On player get the following Message, after connecting to the Server (1.13). Other Member have no Problems. Have you an idea? Version: v1.13.0 (Stable)21.08.2020 05:54:57: Critical error occurred System.Exception: Don't know how to instantiate block behavior of class 'XSkillsBomb' did you forget to register a mapping? bei Vintagestory.Common.ClassRegistry.CreateBlockBehavior(Block block, String blockClass) bei Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(_rSjrI0Kz7iEAAHoJZMZnxuTQu6n packet, IWorldAccessor world, ClassRegistry registry) bei Vintagestory.Client.NoObf.GeneralPacketHandler.HandleServerAssets(_ObsGnMJS9kYUNwzN3IhaITP3Azj packet) bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) bei _Tro4Pq9lzrCyqFSIQKWVxYGob6g._iwd4fs4KicCkoXdUJk8TQb6QxEE(Single ) bei _GOvhuoHvUhV6DSqmhF1QtCbrUki._u475OTafdqfLJg04OqOzYKfDELL(Single ) bei _GOvhuoHvUhV6DSqmhF1QtCbrUki._hdByNlLQKfOWBdLqhR3ruj4UiBf(Single ) bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) bei System.EventHandler`1.Invoke(Object sender, TEventArgs e) bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) bei OpenTK.GameWindow.DispatchRenderFrame() bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) bei _JQ8hJZaWfIKtgNCRVIFwsWJlGbD._PobINQXMJm1DRr8Q98KrBuOyaBI(_oOE8RvwwsA8CcfDxUcot5Tu1mbq , String[] ) bei _E1zChrmPoD6YADl4x90dHsneZYx._PobINQXMJm1DRr8Q98KrBuOyaBI(ThreadStart )
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